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Anderstorp has the feel of an airfield circuit, is relatively flat and has wide open grassy runoff zones. It is a tight and twisty circuit but includes a 30m wide and 1km long straight which is also used as a runway. Several of its corners are very banked, an unusual characteristic for a road course. Another distinct feature of Anderstorp is that the Start/Finish line is not located near the pits. We have recreated the 1973 configuration of the track. Due to a surprising lack of advertising in 1973 we have taken the artistic liberty to add authentic Anderstorp ads from it's F1 years 1973-1978. Without it the track would have looked far too bland. Look here for a large aerial view of Anderstorp (Please note. This photo does not depict the configuration we have recreated) The Anderstorp track for GPL was made by Martin Granberg, Jonas Matton
and Fredrik Nornemark. All graphics and 3DO objects are Anderstorp originals with the exception of “groove.mip” (GPLEA) and a modified “horiz.3do” (Papyrus). None of the Anderstorp files should be included in any other track or graphics package without asking the authors first. Lead testdriver and AI role model: Roland Ehnström Graphics inspiration & brainstorming: Jens Martin We would like to thank the following people for their help with information and/or tools: Phil "Guru" Flack and GPLEA, Nigel Pattinson, Paul Hoad, Klaus Hörbrand, Joachim Blum, Sabre Team, David Noonan and Peter Prochazka. Also a big Thank You to all the test drivers! Finally - thanks to David Kaemmer and Papyrus for giving us Grand Prix Legends. |